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What are Class Feats in Tiny Tina’s Wonderlands?

Tiny Tina’s Wonderlands has a sum of six classes to browse, all of which come pre-stacked with two Action Skills, a Skill Tree that you can investigate through step up, and one Class Feat, which is a pre-decided latent capacity that bolts to your picked class.

When you pass a specific achievement in the game, you will can get to Multi-Class, meaning you can add one more class and its abilities to your current one. To put it plainly, this implies you can create a half and half of, say, a Graveborn and maybe a Spore Warden. This will give both of you Skill Trees to dominate, four Attack Skills to play with, and two Class Feats to utilize.

You can enact a Class Feat via completing a particular order during the game. For instance, the Brr-Zerker has the Class Feat known as Rage of the Ancients, which is actuated at whatever point an Action Skill is utilized. Once initiated, the Brr-Zerker becomes Enraged, which expands Frost Damage for a brief time frame. A similar rule applies to the next five classes in Tiny Tina’s Wonderlands.

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