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How to beat every boss in Yuppie Psycho

The title could say “each” chief, yet truth be told, there are just four managers in Yuppie Psycho that you truly need to stress over. The following is all that you really want to be aware of how to overcome every one of these supervisors in the request where you experience them.

The Spider

The Spider will show up when you return to the Library subsequent to having observed the Hexenhammer book. Luckily, the Spider can be harmed utilizing the landmines that are set up around the Library. Try to get the Spider near one as it detonates, and that implies either exploding them yourself with a Pencil or utilizing the Owl Carts in the space to set off the mines from a good ways.

Be cautious on the grounds that the landmines can hurt you.

Video Surveillance Boss

The Video Surveillance supervisor will be sobbing and sulking when you go over him, and never will he attempt to move toward you. The key here is to make for a protected spot at whatever point the red sensors that he is enacting switch off. This will require a great deal of taking cover behind dividers and under work areas until you come toward the east side of the room.

Here, you will see a bunch of three red links associated with an outlet near where the supervisor is. You really want to collaborate with every one of these links multiple times to turn off it totally. Once more, you will need to dodge and cover until you can securely go to these links and separate them from their outlets, overcoming the chief.

It is critical to take note of that, assuming you rush this, the sensors can cause a lot of harm.

Dot Matrix

Dot Matrix will come after you in the event that you run, so exploit all concealing spaces, and make sure to walk cautiously. You’ll need to cooperate with three of the switches on the floor of the room with the Switch Button thing. Whenever you do, a mistake tone will sound, and a break course will turn out to be clear.

Assuming the Dot Matrix ends up getting you anytime, go into your stock and utilize an Ink Cartridge on it!

Cursed Child

This supervisor is hard to move around in light of the fact that it invests a significant part of the energy undetectable. You’ll need to hold your electric lamp on Doshi at the lift until he can fix it. This becomes troublesome as the Cursed Child draws nearer to you and brings down your wellbeing. The best guidance is to hurry toward the west finish of the room and afterward back around to give yourself opportunity to excel the spotlight.

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