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Trek to Yomi 1.01 update and patch notes released (July 2022) Know The Latest Details!

Trek to Yomi has quite recently sent off their most memorable update that looks to fix an assortment of bugs with the game.

Trek to Yomi emerged to generally high praise, and has quite recently delivered their most memorable significant fix to the came for all stages on May 24th, 2022. This update generally fixes messes with that players have been experiencing since send off, so assuming you’ve been trusting that the game will be a touch all the more consistent, you ought to now be fortunate.

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Flying Wild Hog, the designers of the game, have likewise mixed it up of enhancements regarding dependability, crash, and better portrayals/restriction. While this is definitely not a significant substance discharge, it is as yet a stage forward to crush any issues you could have been having.

Here is a gander by any stretch of the imagination of the fix noticed that were made accessible from the designer’s site.

  • Fixed a rare bug with saves where the player was losing his progression
  • Fixed bug with the wrong scale and player spawn in sequence in Chapter 7
  • Fixed Sanjuro’s weapon hitbox
  • Fixed Spearman encounter where AI attacks player during his introduction
  • Fixed animation of Aiko in Chapter 1 when her model occasionally slides
  • Fixed bridge animation in Chapter 5
  • Fixed walking on the destroyed bridge in Chapter 3
  • Fixed walking on the fence in Chapter 7
  • Fixed bugs related to Bo-Shurikens
  • Marksman and Archer can no longer perform a kick in the infinite loop
  • Various fixes of hint display across the whole game
  • Improvements to descriptions and localization polish
  • Improved stability of AI logic causing improper behavior or occasional crashes
  • Improved setup of a collision on characters
  • Removal of unwanted menu slider flickering
  • Removal of unwanted camera flickering
  • Added audio feedback for changing volume settings
  • Improved functionality of V-Sync option with different framerate caps
  • Various fixes for incorrect input recognition
  • Various crash fixes on different platforms
  • Fixed puzzles in Chapter 5 and Chapter 6

As per the designer, you can anticipate extra fixes sooner rather than later.

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